In Depth5- Page

32Articles
Post Image

In Depth5 years ago

“What-if” history tends to get a bad reputation in the world of academia for being imprecise and subjective, yet the process behind making alternative history models for video game scenarios can be as complex as any proper research. How does alternative history benefit the gaming experience and how are these scenarios made?

Post Image

In Depth5 years ago

Martine Mussies presented at TIPCO2, where she told us a lot about Alfred the Great in video games. Martine also wrote a piece on the video games creations she made in her childhood, reflecting on how these are different than in adulthood.

Post Image

In Depth5 years ago

We will be taking a look at the interesting new world of VTubers; online entertainers in YouTube videos or streams, usually portrayed by anime-inspired characters. Where do they come from, what do they do and what can we expect from them?

Post Image

In Depth5 years ago

With Assassin's Creed: Valhalla just around the corner, Liam McLeod talks about historical accuracy in the game. But aside from pointing out what Valhalla got right and wrong, there is a lot more to unpack. How does Valhalla repeat nationalistic narratives? And should developers take more care with their histories? Liam touches upon all that below!

Search Our Videos
Past TIPCs
Loading

Signing-in 3 seconds...

Signing-up 3 seconds...