
New intern, who’s this?
As you’re working through your favorite books and games over the summer, VALUE is right there with you. Over the next six weeks, I am writing several blogs on literature and gaming. Let me introduce myself first!
Read MoreAs you’re working through your favorite books and games over the summer, VALUE is right there with you. Over the next six weeks, I am writing several blogs on literature and gaming. Let me introduce myself first!
Read MoreOn May 15, 2024, we moved from the quaint Victorian countryside to the not-so-quaint London of 1888: whimsical botany and floral moseying made way for supernatural murders and bickering immortals.
Read MoreThis game is a beautiful puzzle game taking place in the 19th century in England. We lose ourselves in the gardens, plants and the many, many, many chairs one can sit in.
Read MoreSp_ace and TimesnewRoman set out to become occult librarians. Turns out it’s hard enough to read one single book, let alone create an entire library.
Read MoreSp_ace and TimesnewRoman continued the life of Fredward Brante, missed out on talking to the Marting-Luther-Lady and in exchange got a dose of pollen-brainwashing instead.
Read MoreSp_ace and TimesnewRoman continued their journey as Fredward Brante in the Arnkian Empire. There might be more to this world than we first thought.
Read MoreSp_ace is streaming again and brought TimesnewRoman along for the ride! After playing for two hours, we can only state: man, this world sucks.
Read MoreIn this sixth edition of How Games Tell Tales, I will discuss how the Beginner’s Guide treats the tension between authors and their audience, through a story in which a developer’s games get interpreted.
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