How Games Tell Tales, Part 5: Bloodborne and Imagined Narratives

How Games Tell Tales, Part 5: Bloodborne and Imagined Narratives

April 6, 2023

In this fifth instalment of How Games Tell Tales, I will discuss how games can tell stories without actually telling a story at all. I will explore how a game such as Bloodborne can create a narrative that players collectively imagine through exploration, vague hints, and atmosphere.

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The Manor Lords demo: our verdict

The Manor Lords demo: our verdict

October 26, 2022

A few weeks back, the long awaited historical city-building RTS Manor Lords had a demo available through the Steam Next Fest. Oomzer, our in-house city-building connaisseur was looking forward to this for quite some time. What did he think of it? Read it below!

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To Be Continued…..as a Movie: Games and Transmedia Storytelling

To Be Continued…..as a Movie: Games and Transmedia Storytelling

September 26, 2022

While video games are a unique narrative medium, they have plenty in common with media like movies and books. So much in common, in fact, that they can tell the same stories, in a style of storytelling that is referred to as transmedia. But what is transmedia storytelling?

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Introducing the VALUE intern!

Introducing the VALUE intern!

September 9, 2022

A new intern has arrived at VALUE! You can expect articles from me, as well as appearances on Streaming The Past. I will also be holding a survey. But who am I even?

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The Deeper Layers