In this sixth edition of How Games Tell Tales, I will discuss how the Beginner’s Guide treats the tension between …
In this new series, I will explore how games tell stories differently than other media. We start by looking at …
Marcel recently revisited a game he had played seven years ago: Heavy Rain. Back then, it’s ability to have players …
Last year July, we played Attentat 1942 during one of our streams. Developed by a team of historians and game …
If you have followed us for some time, you will already know we love Old World, a 4X game developed …
We asked Liam McLeod to write a review of Assassin’s Creed Valhalla for us. He’s one of our beacons when …
You might have already noticed it, but Mount & Blade II: Bannerlord went into Early Access at the end of …
[vc_row full_width=”stretch_row_content” css=”.vc_custom_1520446380217{border-bottom-width: 20px !important;background-color: white;border-bottom-color: #881e82 !important;border-bottom-style: solid !important;}”][/vc_row] Last February, Paradox Interactive released their latest DLC for the …
[vc_row full_width=”stretch_row_content” css=”.vc_custom_1520446380217{border-bottom-width: 20px !important;background-color: white;border-bottom-color: #881e82 !important;border-bottom-style: solid !important;}”][/vc_row] During TIPC2, Mata Haggis-Burridge discussed how games have relatively few …