Field Reports – Cheating the Past

April 15, 2019By Bram van den HoutBlog Posts, Field Reports
Welcome to the latest Field Reports! We've got announcements, we've got memes, we've got games!The only thing we don't have, is time to actually play those games! Someone please finish writing my article for me so I can play through Prey. After that, I can FINALLY start Sekiro and see what all this fuss is [...]

Field Report – Leaky Valve Spills a Deluge of Data.

July 9, 2018By Bram van den HoutBlog Posts
Valve accidentally gives us an unique and accurate look at Steam numbers. [Office building, interior] A lone game developer/journalist/gaming enthusiast/researcher sits at their desk. Protagonist "Ugh, why can't I get more reliable data! I need to know how many people are playing 'Roman Legionnaire Battle Royal' so I can read the market/write this article/argue with [...]

Field Reports #37: Herald

June 21, 2018By Bram van den HoutField Reports
What better news to kick off our new-fangled Field Reports with than news about Herald, the Dutch game about colonialism and identity in the 18th century. Roy van der Schilden of Wispfire talked about the development of Herald during our Interactive Pasts Conference in 2016, and the second part of the game is now available [...]

Hear ye hear ye! Field Reports new and improved!

June 20, 2018By Bram van den HoutField Reports
Oh hello! It's been a while, hasn't it? So apparently writing a Field Reports every two weeks AND combining work and other activities is sliiiiightly too much to handle. I got behind on writing the Field Report, then more and more articles piled on, then something came up, then another thing, and before you know [...]