Firewatch is one of those games. One of those that digs into my sense and sensibilities from the get-go and doesn’t let go. It blends its entrapping story and very human characters with an environment and gameplay mechanics that speak to a deep understanding of how humans experience landscapes. I almost suspect the developers have been paying … Read More
Blog Posts
Games We Dig – Westerado: Double Barreled
I’ll be honest with you, for an “old” and archaeological gamer, I am actually not that much into the retro-style that is so pervasive among (indie) games today. For me a good retro-game does not have to look old, but has to be like that traditional bridal rhyme: it has to have something old and … Read More
Games We Dig – The Witcher 3: Wild Hunt
Another year has passed with many great games. My GOTY was definitely Bloodborne as you have read in my previous Games We Dig post. But one game ran away with about every single award out there you can think of, beating Bloodborne on virtually every occasion: The Witcher 3: Wild Hunt (TW3). Dr. Random and … Read More
Games We Dig – Uncharted series
I don’t know where Nathan Drake, the protagonist of Uncharted, has done his archaeological field school, but when I take him out for a day in the field, I am somewhat disappointed in my own professors. They did not teach me how to fire guns, dodge cars and climb a train carriage that is dangling … Read More
Games We Dig – Sid Meier’s Civilization series
Just… one more… turn… Over the decades, VALUE may or may not have missed more than a few paper deadlines thanks to this addicting game series. I am not telling. Why would I? I am the leader of an entire civilization and we don’t have to answer to you! Start out with one settler and … Read More
Games We Dig – Bloodborne
Bloodborne has a special meaning to VALUE, as it was the first game we played together. Most of us have in the meantime played Bloodborne and finished it, but none of them went as hardcore as me. I racked up about 300 hours in a total of 7 playthroughs, and that’s not counting the hours … Read More