In this new series, I will explore how games tell stories differently than other media. We start by looking at how games use immersion and player control, with The Last of Us as the main example.
Games We Dig
Heavy Rain: Revisited
Marcel recently revisited a game he had played seven years ago: Heavy Rain. Back then, it’s ability to have players choose how the story would unfold was very new and revolutionary. Skip to seven years later, and there have been more and more narrative driven games where the player gets to influence the narrative. How does Heavy Rain hold up to modern standards? Before you read: Heavy spoiler alert. We’ve tried to hide the biggest plot-twists, but we cannot hide them all. Don’t say you haven’t been warned!
Svoboda 1945: Liberation Review
Last year July, we played Attentat 1942 during one of our streams. Developed by a team of historians and game developers at Charles University in Prague, it revolved around a particularly dark moment in Czech history: the Second World War and the assassination of Reinhard Heydrich (and subsequent retaliation by the Nazis). Svoboda 1945: Liberation, the second game made by Charles Games was released on August 3rd. It portrays the situation in the German-Czech border region of Sudetenland just after the war. Once again, Charles Games have managed to make an amazing game, which will not only give you new insights into this often overlooked part of the war, but will also make you think about how heritage is viewed through different personal lenses. Here’s a short review, trying to not spoil the game too much for you.
Old World Review
If you have followed us for some time, you will already know we love Old World, a 4X game developed by Mohawk Games (who you might know from games such as Offworld Trading Company). With Old World being released in Early Access last year, we played many hours of the game. However, July saw the … Read More
Assassin’s Creed Valhalla: A (mostly) Spoiler-Free Review
We asked Liam McLeod to write a review of Assassin’s Creed Valhalla for us. He’s one of our beacons when it comes to medieval England, so he’s bound to have some good opinions on the game. Liam mainly discusses the landscape and the larger narrative, so no worries about (big) spoilers!
Pre-review: Mount & Blade II: Bannerlord
You might have already noticed it, but Mount & Blade II: Bannerlord went into Early Access at the end of March, and it has been creating a bit of a storm around the internet. oomzer really likes the game, read his pre-review here!