This game is a beautiful puzzle game taking place in the 19th century in England. We lose ourselves in the gardens, plants and the many, many, many chairs one can sit in.
Blog Posts
Reading a book is hard work – Book of Hours
Sp_ace and TimesnewRoman set out to become occult librarians. Turns out it’s hard enough to read one single book, let alone create an entire library.
The life and suffering of Sir Brante – We should have talked to the red-haired lady
Sp_ace and TimesnewRoman continued the life of Fredward Brante, missed out on talking to the Marting-Luther-Lady and in exchange got a dose of pollen-brainwashing instead.
The Life and Suffering of Sir Brante – A shimmer of hope
Sp_ace and TimesnewRoman continued their journey as Fredward Brante in the Arnkian Empire. There might be more to this world than we first thought.
This world sucks – Streaming The Life and Suffering of Sir Brante
Sp_ace is streaming again and brought TimesnewRoman along for the ride! After playing for two hours, we can only state: man, this world sucks.
How Games Tell Tales, Part 6: The Beginner’s Guide, Author, Audience, And Owning The Story
In this sixth edition of How Games Tell Tales, I will discuss how the Beginner’s Guide treats the tension between authors and their audience, through a story in which a developer’s games get interpreted.