We asked Liam McLeod to write a review of Assassin’s Creed Valhalla for us. He’s one of our beacons when it comes to medieval England, so he’s bound to have some good opinions on the game. Liam mainly discusses the landscape and the larger narrative, so no worries about (big) spoilers!
In Depth
The Value of Alternative History
“What-if” history tends to get a bad reputation in the world of academia for being imprecise and subjective, yet the process behind making alternative history models for video game scenarios can be as complex as any proper research. How does alternative history benefit the gaming experience and how are these scenarios made?
Recreating two of my 1994 homebrew games
Martine Mussies presented at TIPCO2, where she told us a lot about Alfred the Great in video games. Martine also wrote a piece on the video games creations she made in her childhood, reflecting on how these are different than in adulthood.
The advance of new idols: VTubers
We will be taking a look at the interesting new world of VTubers; online entertainers in YouTube videos or streams, usually portrayed by anime-inspired characters. Where do they come from, what do they do and what can we expect from them?
Assassin’s Creed Valhalla: Unpacking an Age
With Assassin’s Creed: Valhalla just around the corner, Liam McLeod talks about historical accuracy in the game. But aside from pointing out what Valhalla got right and wrong, there is a lot more to unpack. How does Valhalla repeat nationalistic narratives? And should developers take more care with their histories? Liam touches upon all that below!
Streaming the Past: Hamurabi
On 28-2-2020 we will be or have been (Hellooooo, future people!) streaming the oldest video game set in the past. Like any cool piece of history it goes under many names: The Sumerian Game, King of Sumer, The Sumer Game, Hamurabi, HMRBI, HAMURABI, and Hammurabi. This game feels almost as old and foundational as the … Read More